AI Insights · Timothy · April 2024
Top 5 Fish Games in the UK, Q1 2024
Explore the performance of the top 5 fish-themed mobile games in the UK during Q1 2024, including download trends, revenue, and active user data.
During the first quarter of 2024, the top 5 fish-themed mobile games in the United Kingdom demonstrated varied performance in terms of weekly downloads, revenue, and active user trends. The data, provided by Sensor Tower, offers insights into the popularity and financial success of these apps.
Fishdom from Playrix saw a steady weekly revenue throughout Q1, starting at approximately $261K and peaking at around $272K towards the end of March. Downloads fluctuated, initially hitting 37K and falling to 18K by mid-March, while weekly active users started at 211K and ended at 187K.
Fishdom Solitaire, also from Playrix, experienced a more modest revenue range, starting at $18.4K and dropping to $12.5K by mid-March before rising again to $15.1K at the end of the quarter. Download numbers were relatively low, with a peak of 878 in late January. Active users remained stable, ranging from 33K to 38K throughout the quarter.
World of Water by StarFortune, which was released in January 2024, showed promising growth. Weekly revenue increased from $1K at launch to about $4.8K by late February. Downloads peaked at nearly 18.4K in the first week and then declined to around 3.1K by the end of March. Active users followed a similar trend, starting at 12K and dropping to 4.7K by the end of the quarter.
Hungry Shark Evolution from Ubisoft Entertainment maintained a consistent weekly revenue, starting at $3.2K and closing the quarter at $3K. The game saw fluctuating download numbers, peaking twice at approximately 10.4K in January and March. Active users showed a significant increase from 37.5K at the beginning to 36.6K by mid-March before slightly dipping to 32.4K at the end of the quarter.
Hungry Shark World, also by Ubisoft Entertainment, had a relatively stable revenue, starting at $2.1K and ending at $2K. Downloads were consistent, with a notable spike to 6.7K in the last week of March. Active users saw a steady increase, from 43.6K at the start of Q1 to 51.3K by the end of March.
For more detailed insights into these trends and other mobile game data, visit Sensor Tower.